Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel search send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
The DOSBox Staging project attempts to modernize DOSBox.
DOSBox emulates an Intel x86 personal computer running an IBM PC compatible disk operating system (DOS) in both real and protected modes. It was primarily designed to run old DOS games, but aims to be fully compatible with all DOS programs and replicate the experience as accurately as possible.
This fork fixes some perceived issues with DOSBox and adds new features such as Wayland support, PowerPC/POWER dynamic recompilation, and FluidSynth MIDI. Other features may be removed: for example, physical CDs can no longer be played, only emulated media.
Graphical emulation includes contemporary text mode, Hercules, CGA, EGA, VGA, VESA, S3 Trio 64, and Tandy hardware.
Emulated legacy sound devices range from a rudimentary `PC speaker' buzzer to the once state-of-the-art Gravis Utrasound sampling sound card. The default is a SoundBlaster 16 providing 16-bit stereo sound. MIDI is forwarded to the host through an emulated MPU-401.
An emulated hardware modem is also included, letting one host or dial a BBS across the Internet, network over IPX, and emulate a serial nullmodem over TCP/IP.
A standalone port of Mednafen’s GameBoy Advance emulator called Beetle GBA to libretro. Beetle GBA is based on VBA-M, itself a fork of Visual Boy Advance.
bsnes-jg is a cycle accurate emulator for the Super Famicom/Super Nintendo Entertainment System, including support for the Super Game Boy, BS-X Satellaview, and Sufami Turbo. bsnes-jg is a fork of bsnes v115, Many changes have been made post-fork:
Higher quality resampler with settings
Improved performance without loss of accuracy
Portability improvements
Removal of accuracy-reducing hacks and unnecessary code
Significant increase in standards compliance
Translation to the C++ Standard Library (ISO C++11)
In particular, it uses much less CPU compared to the original bsnes (though not as little as zsnes).
The supported file formats are:
.sfc
.smc
.bs
.st
.fig
.swc
This is intended to be used with the Jolly Good Reference Frontend jollygood command from the jgrf package.
Mupen64Plus-Next is a N64 emulation library for the libretro API, based on Mupen64Plus. It incorporates the following projects:
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 RSP processor plugin.
Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. RetroArch is the official reference frontend for the libretro API, currently used by most as a modular multi-system game/emulator system.
Gens/GS is an emulator for the Mega Drive (also known as Sega Genesis), derived from Gens. Project goals include clean source code, combined features from various forks of Gens, and improved platform portability.
MCL is a collection of C++20 utilities which is common to a number of merry's projects. It provides bit manipulation, intrinsics, type traits, and other utility functions. This version includes patches from Eden to avoid macro conflicts.
Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.
This package provides the Jolly Good API C and C++ headers. The Jolly Good API is a shared object or plugin API for emulators.
Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 video plugin.
This package contains a MIPS CPU emulator. The simulator accepts ELF statically linked executables compiled for 32-bit big-endian MIPS target, targeting mips-linux-gnu or mips-elf.
RetroArch incorporates a ROM scanning system to automatically produce playlists. Each ROM that is scanned by the playlist generator is checked against a database of ROMs that are known to be good copies. The various directories contain:
chtCheat codes for various games
cursorsMethods for querying the playlists
datCustomized DAT files, maintained by the libretro team
metadatDifferent metadata and third-party DATs available to the system
rdbThe compiled RetroArch database files
scriptsVarious scripts that are used to maintain the database files.
PPSSPP is a ``high-level'' emulator simulating the PSP operating system.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the high-level emulation (HLE) RSP processor plugin.
This package provides game-specific widescreen and de-interlacing patches for use with PCSX2.
Gnome Arcade is a minimal GTK+ frontend for MAME, the multi-purpose arcade and console emulator.
DeSmuME is an emulator for the Nintendo DS handheld gaming console.
This package provides an assembler and emulator for the Uxn stack-machine, written in ANSI C. Graphical output is implemented using SDL2.
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from reicast.
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important vintage software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation.
ares is a multi-system emulator that began development on 2004-10-14. It is a descendant of higan and bsnes, and focuses on accuracy and preservation. Here are some supported systems:
Arcade
Atari 2600
Bandai Wonderswan
Bandai Wonderswan Color
Benesse Pocket Challenge V2
Colecovision
MSX 1 and 2
Nec Pc Engine Turbografx Cd
Nec Pc Engine Supergrafx
Nec Pc Engine Turbografx
Nichibutsu My Vision
Nintendo Famicom Disk System
Nintendo Game Boy
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo Nes Famicom
Nintendo Nintendo 64
Nintendo Nintendo 64DD
Nintendo Satellaview
Nintendo Snes Super Famicom
Nintendo Sufami Turbo
Sega 32x
Sega Game Gear
Sega Master System Mark Iii
Sega Mega Cd
Sega Mega Drive Genesis
Sega Sg 1000
Sinclair Zx Spectrum
Snk Neo Geo Aesmvs
Snk Neo Geo Pocket
Snk Neo Geo Pocket Color
Sony Playstation
Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. RetroArch is the official reference frontend for the libretro API, currently used by most as a modular multi-system game/emulator system.