_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/

Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.

API method:

GET /api/packages?search=hello&page=1&limit=20

where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned in response headers.

If you'd like to join our channel search send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.


tiled 1.8.6
Dependencies: qtbase@5.15.17 qtdeclarative@5.15.17 qtsvg@5.15.17 zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.mapeditor.org/
Licenses: GPL 2+
Build system: gnu
Synopsis: Tile map editor
Description:

Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone.

python-pyscroll 2.31-1.31e1c28
Propagated dependencies: python-pygame@2.6.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/bitcraft/pyscroll
Licenses: LGPL 3+
Build system: pyproject
Synopsis: Fast scrolling maps library for pygame
Description:

pyscroll is a simple and fast module for animated scrolling maps for your new or existing game.

tesseract-engine 20200615-2411
Dependencies: sdl-union@1.2.68 zlib@1.3.1 libpng@1.6.39 mesa@26.0.2
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: http://tesseract.gg/
Licenses: Zlib
Build system: gnu
Synopsis: First-person shooter engine with map editing, instagib, DM and CTF
Description:

This package contains the game engine of Tesseract, a first-person shooter focused on cooperative in-game map editing.

The engine is derived from Cube 2: Sauerbraten technology but with upgraded modern rendering techniques. The new rendering features include fully dynamic omnidirectional shadows, global illumination, HDR lighting, deferred shading, morphological / temporal / multisample anti-aliasing, and much more.

tic80 1.2.0-2
Dependencies: argparse@1.1.0 fennel@1.6.1 giflib@5.2.1 janet@1.42.1 kubazip@0.3.3 libpng@1.6.39 lua@5.3.5 mruby@3.3.0 naett@0.3.3 pulseaudio@17.0 quickjs@2025-09-13-2 s7@24.1-0.23a64fa sdl2@2.30.8 squirrel@3.2 wasm3@0.5.0-1.139076a
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://tic80.com/
Licenses: Expat
Build system: cmake
Synopsis: Fantasy tiny computer
Description:

TIC-80 is a fantasy computer for making, playing and sharing tiny games. There are built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game.

plib 1.8.5
Dependencies: mesa@26.0.2 libxi@1.8.2 libxmu@1.2.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://plib.sourceforge.net/
Licenses: LGPL 2.0+
Build system: gnu
Synopsis: Suite of portable game libraries
Description:

PLIB is a set of libraries that will permit programmers to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. PLIB includes sound effects, music, a complete 3D engine, font rendering, a simple Windowing library, a game scripting language, a GUI, networking, 3D math library and a collection of handy utility functions. All are 100% portable across nearly all modern computing platforms. Each library component is fairly independent of the others

qqwing 1.3.4
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://qqwing.com/
Licenses: GPL 2+
Build system: gnu
Synopsis: Sudoku puzzle solver and generator
Description:

QQWing is a Sudoku puzzle generator and solver. It offers the following features:

  1. Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.

  2. Uses logic. Uses as many solve techniques as possible when solving puzzles rather than guessing.

  3. Rates puzzles. Most generators don't give an indication of the difficulty of a Sudoku puzzle. QQwing does.

  4. Can print solve instructions for any puzzle.

  5. Customizable output style, including a CSV style that is easy to import into a database.

python-neteria 1.0.2
Propagated dependencies: python-rsa@4.9.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://pypi.org/project/neteria/
Licenses: GPL 3+
Build system: pyproject
Synopsis: Simple game networking library
Description:

This package provides a game networking framework for Python.

python-pygame-ce 2.5.7
Dependencies: freetype@2.13.3 portmidi@217 sdl2@2.30.8 sdl2-image@2.8.8 sdl2-mixer@2.6.3 sdl2-ttf@2.20.2
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://pyga.me/
Licenses: LGPL 2.1+
Build system: pyproject
Synopsis: Python Game Development
Description:

Pygame-CE is a fork of the upstream pygame project by its former core developers. It aims to offer more frequent releases, continuous bugfixes and enhancements, and a new governance model.

godot 3.6
Dependencies: alsa-lib@1.2.16.1 bash-minimal@5.2.37 bullet@3.25 freetype-with-brotli@2.13.3 glew@2.2.0 glu@9.0.2 libtheora@1.1.1 libvorbis@1.3.7 libvpx@1.16.0 libwebp@1.3.2 libx11@1.8.12 libxcursor@1.2.3 libxi@1.8.2 libxinerama@1.1.5 libxrandr@1.5.4 mbedtls@2.28.9 mesa@26.0.2 opusfile@0.12 pcre2@10.42 pulseaudio@17.0 eudev@3.2.14 wslay@1.1.1 zenity@4.2.2 zstd@1.5.6
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://godotengine.org/
Licenses: Expat
Build system: scons
Synopsis: Advanced 2D and 3D game engine
Description:

Godot is an advanced multi-platform game engine written in C++. If features design tools such as a visual editor, can import 3D models and provide high-quality 3D rendering, it contains an animation editor, and can be scripted in a Python-like language.

quesoglc 0.7.2
Dependencies: fontconfig-minimal@2.17.1 freeglut@3.4.0 fribidi@1.0.12 glew@2.2.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://quesoglc.sourceforge.net
Licenses: Expat LGPL 2.1+
Build system: gnu
Synopsis: Implementation of the OpenGL Character Renderer (GLC)
Description:

The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL programs with character rendering services via an application programming interface (API).

rinutils 0.10.3
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/shlomif/rinutils
Licenses: Expat
Build system: cmake
Synopsis: Collection of C headers
Description:

Rinutils is a set of C headers containing macros and static functions that have been extracted from Shlomi Fish's projects.

physfs 3.0.2
Dependencies: zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://icculus.org/physfs
Licenses: Zlib
Build system: cmake
Synopsis: File system abstraction library
Description:

PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games. For security, no file writing done through the PhysicsFS API can leave a defined write directory. For file reading, a search path with archives and directories is defined, and it becomes a single, transparent hierarchical file system. So archive files can be accessed in the same way as you access files directly on a disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis.

python-pygame 2.6.1
Dependencies: freetype@2.13.3 sdl2@2.30.8 sdl2-image@2.8.8 sdl2-mixer@2.6.3 sdl2-ttf@2.20.2 sdl2-gfx@1.0.4 libjpeg-turbo@2.1.4 libpng@1.6.39 libx11@1.8.12 libsmpeg@0.4.5-401 portmidi@217 v4l-utils@1.24.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.pygame.org
Licenses: FreeBSD Expat LGPL 2.0+ LGPL 2.1+ GPL 3+ Python Software Foundation License Public Domain LGPL 2.1+
Build system: pyproject
Synopsis: SDL wrapper for Python
Description:

Pygame is a set of Python modules designed for writing games. It adds functionality on top of the SDL library, allowing you to create games and multimedia programs in the Python language.

catcodec 1.0.5
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://dev.openttdcoop.org/projects/catcodec
Licenses: GPL 2
Build system: gnu
Synopsis: Encode/decode OpenTTD sounds
Description:

catcodec encodes and decodes sounds for OpenTTD. These sounds are not much more than some metadata (description and filename) and raw PCM data.

love 11.5
Dependencies: freetype@2.13.3 libmodplug@0.8.9.0 libmpg123@1.33.5 libtheora@1.1.1 libvorbis@1.3.7 luajit@v2.1-0.04dca79 mesa@26.0.2 openal@1.23.1 sdl2@2.30.8 zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://love2d.org/
Licenses: Zlib
Build system: gnu
Synopsis: 2D game framework for Lua
Description:

LÖVE is a framework for making 2D games in the Lua programming language.

libccd 2.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/danfis/libccd
Licenses: Expat
Build system: cmake
Synopsis: Library for collision detection between two convex shapes
Description:

libccd is library for a collision detection between two convex shapes. libccd implements variation on Gilbert–Johnson–Keerthi algorithm plus Expand Polytope Algorithm (EPA) and also implements algorithm Minkowski Portal Refinement (MPR, a.k.a. XenoCollide) as described in Game Programming Gems 7.

informlib 6.12.6
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://jxself.org/git/informlib.git
Licenses: AGPL 3+
Build system: copy
Synopsis: Inform 6 standard library
Description:

This package provides the standard library for Inform 6.

box2d 3.0.0
Dependencies: libx11@1.8.12
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://box2d.org/
Licenses: Expat
Build system: cmake
Synopsis: 2D physics engine for games
Description:

Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways and make the game world more interactive. From the game engine's point of view, a physics engine is just a system for procedural animation.

libresprite 1.1
Dependencies: curl@8.20.0 freetype@2.13.3 giflib@5.2.1 googletest@1.17.0 libarchive@3.7.7 libjpeg-turbo@2.1.4 libpng@1.6.39 libwebp@1.3.2 libx11@1.8.12 libxext@1.3.6 libxxf86dga@1.1.6 libxxf86vm@1.1.6 lua@5.3.5 pixman@0.46.4 sdl2@2.30.8 sdl2-image@2.8.8 tinyxml2@11.0.0 zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://libresprite.github.io/
Licenses: GPL 2+
Build system: cmake
Synopsis: Animated sprite editor and pixel art tool
Description:

LibreSprite is a tool for creating 2D pixel art for video games. In addition to basic pixel editing features, it can assist in the creation of animations, tiled graphics, texture atlases, and more. LibreSprite is a fork of the latest GPLv2 commit of Aseprite.

slade 3.2.7
Dependencies: bash-minimal@5.2.37 curl@8.20.0 fluidsynth@2.4.8 freeimage@3.18.0 ftgl@2.4.0 glew@2.2.0 gtk+@3.24.52 libmpg123@1.33.5 lua@5.3.5 sfml@3.0.1 wxwidgets@3.2.11
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://slade.mancubus.net
Licenses: GPL 2+
Build system: cmake
Synopsis: Doom game data editor
Description:

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game- specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

raylib 5.5
Dependencies: glfw@3.4 pulseaudio@17.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.raylib.com/
Licenses: Zlib
Build system: cmake
Synopsis: C library for videogame programming
Description:

raylib is a high-level library for video game programming. It aims to abstract away platform and graphics details, allowing you to focus on writing your game.

bbcsdl 1.42a
Dependencies: sdl2@2.30.8 sdl2-ttf@2.20.2 sdl2-net@2.2.0 font-dejavu@2.37 font-gnu-freefont@20120503
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.bbcbasic.co.uk/bbcsdl/
Licenses: Zlib
Build system: gnu
Synopsis: BBC BASIC for SDL 2.0
Description:

BBC BASIC is the programming language originally specified and adopted by the British Broadcasting Corporation for its groundbreaking Computer Literacy Project of the early 1980s. BBC BASIC for SDL 2.0 combines the simplicity of BASIC with the sophistication of a modern structured language, allowing you to write utilities and games, use sound and graphics, perform calculations and create complete applications.

dds 2.9.0-1.d2bc4c2
Dependencies: boost@1.83.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://privat.bahnhof.se/wb758135/
Licenses: ASL 2.0
Build system: gnu
Synopsis: Double dummy solver for the bridge card game
Description:

DDS is a double-dummy solver of bridge hands. It supports single-threading and multi-threading for improved performance. DDS offers a wide range of functions, including par-score calculations.

python-anvil-parser 0.10.6-0.91a7eda
Propagated dependencies: python-frozendict@2.4.6 python-nbt@1.5.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/0xTiger/anvil-parser2
Licenses: Expat
Build system: pyproject
Synopsis: Anvil file format parser
Description:

This package provides an Anvil file format parser.

Total packages: 33009